Player Sprite, Animations and Shadows

I decided that the old sprite that I was using as a temporary placeholder had to go due to the fact that i’m going to have to start testing equipped items which means I need to get an idea of how tall the sprite is and where his/her hands will be etc.

So what I have so far is below:

Before

Capture

After

GIF

Don’t get me wrong, it’s not perfect. It just needs a bit more time on it but i’m really pleased all in all how its turning out. I’ve also started a first version of adding shadows, you can see below that there is a shadow that follows the player around, just a small thing but it all adds up. Also some basic animations while moving have been added although they need some work.

2

Next thing i’m going to try and work on once i’ve finished the walking animations and tidied a few things up is fixing objects to the players hands and have it follow the movement of the hand while walking, mainly the watering can which means making a proper sprite for that monstrosity

Capture
D:
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