I’ve been trying to figure out how to have a pet system, I always liked the idea of that in games if they’re useful so thought it’d be a good thing to starting messing with.
As always the art is just some placeholder stuff. (dat building doe lolz)
So at the moment, this kitty randomly runs around playing but still ends up occasionally coming to the player. When the cat does, you’ll get a visual indicator of how the pet feels towards you. This is based on a few factors that i’m still looking to sort out properly.
I’ve also set up some ‘status bars’ that I thought might be good for seeing if things are working and also maybe for some future gameplay use. Pretty cool though! Currently toggled on and off with ‘C’.
Obviously if the cat runs out of food and/or water, it’ll die… or just disappear? Who knows!
Hopefully be able to make a few more visual indicators and link that to how the pet has been treated. I don’t really want it to be a chore to look after but at the same time i’m not sure if it should just exist.